Held by
0
portfolios on TandT
Bookmarked by
0
users
Avg position size
—
of holders' portfolios
13F filers
1
institution
Market cap
$521.6M
230M shares
52-week range
$2.15 – $4.93
6% from low
Exchange
NYSE
ADRC
Borrow rate
0.41%
Easy to borrow
Click rows below (any statement) to add/remove series. Selection stays as you switch tabs.
| 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | |
|---|---|---|---|---|---|---|---|---|
| Revenue | $4.66B | $1.20B | $10.91B | $11.35B | $9.26B | $6.99B | $6.08B | $6.50B |
| Cost of revenue | $3.93B | $991.8M | $8.65B | $9.75B | $8.61B | $6.18B | $5.27B | $5.63B |
| Gross profit | $729.8M | $213.2M | $2.27B | $1.60B | $653.6M | $815.2M | $809.5M | $872.1M |
| Gross margin | 15.6% | 17.7% | 20.8% | 14.1% | 7.1% | 11.7% | 13.3% | 13.4% |
| R&D | $265.2M | $73.2M | $734.3M | $818.9M | $684.4M | $578.6M | $512.6M | $496.7M |
| Operating income | $2.28B | $26.2M | $725.0M | −$30.2M | −$736.2M | −$443.6M | −$189.6M | −$162.5M |
| EBITDA | $61.7M | $94.2M | $827.8M | $763.7M | −$379.7M | −$50.9M | $66.7M | $8.3M |
| Net income | −$2.05B | $67.4M | $884.2M | $583.5M | −$547.7M | −$204.5M | −$48.0M | −$112.6M |
| Net margin | -44.0% | 5.6% | 8.1% | 5.1% | -5.9% | -2.9% | -0.8% | -1.7% |
| EPS (diluted) | -12.29 | 2.02 | 3.71 | 2.41 | -2.27 | -0.84 | -0.21 | -0.48 |
Annual figures · source: Financial Modeling Prep
| Year | Est. revenue | Est. EPS | EPS range | # Analysts |
|---|---|---|---|---|
| 2026 | $7.2B | $0.73 | $0.69–$0.76 | 5 |
| 2027 | $7.8B | $1.17 | $1.11–$1.22 | 5 |
| 2028 | $8.2B | $1.79 | $0.52–$2.65 | 6 |
| 2029 | $7.4B | $0.66 | $0.63–$0.69 | 4 |
Forward consensus · source: Financial Modeling Prep
Huya officially became independent in 2016 and is headquartered in Guangzhou. It operates a live streaming platform focused on games, esports, and interactive entertainment, and also provides game-related services such as distribution and in-game item sales. Its main livestreaming platforms include Huya Live in China and Nimo TV outside of China. Huya is a subsidiary of Tencent, which owned 67% of its equity stake and held 95% of the voting power, as of the end of 2025.
www.huya.comNo one on the platform currently holds HUYA.
| Institution | Shares | Reported |
|---|---|---|
| Renaissance Technologiesas of 2026-03-31 | 2,265,400 | $7.5M |
| Ex-date | Per share | Pay date |
|---|---|---|
| 2026-06-17 | $0.1350 | 2026-06-30 |
| 2025-07-01 | $1.4700 | 2025-06-30 |
| 2024-10-09 | $1.0800 | 2024-10-25 |
| 2024-05-09 | $0.6600 | 2024-05-24 |
No one on the platform has traded HUYA yet.
| $2.4B |
| — |
| PLAYDave & Buster's Entertainment, Inc. | $11.24 | -4.91% | $391M | — |
| RBBNRibbon Communications Inc. | $2.22 | +0.69% | $390M | — |
Source: Financial Modeling Prep · peers by sector/industry
Trading at 0.1× sales vs its 0.1× historical median P/S.
Fair value ≈ $3.21 · price $2.32 today
Fair-value line = the stock's median historical P/S × sales per share. Price below the orange line = cheap vs its own history; above = expensive. Not investment advice.
$HUYA $BILI Market's missing why Kingsoft’s Goose Goose Duck crushed Giant Network's Space Werewolf. 90% of the core gameplay is identical, but Space Werewolf treated it like a standard mobile game. Kingsoft understood the stream-to-play flywheel. With Giant losing momentum on its live-ops and HUYA is perfectly positioned to capture the long-term mobile publishing upside. Bullish HUYA
View on StockTwits ↗$HUYA entry is kinda cheap, but the gains are underestimated. The esports content marketing is out of reach, Uzi Cup LoL generated over 100 million views, and went up, driving engagement through proprietary content, Delta Force Qijia Cup, and the Dota 2 Immortal Cup Season 2. Furthermore, the Valorant 2026 National Tournament and Jiangsu Esports Super League were produced by HUYA right away in the previous quarter. Rather than relying solely on game platform operations and user acquisition, HUYA is capitalizing on its tournament production capabilities and fully integrated gaming value chain to build higher-margin businesses. The end-to-end play, wanna hold some?
View on StockTwits ↗$HUYA ROFL looks like tomkila “transitioned” into Irene Keep pumping this absolute fucking junk. All of ya’ll should have sold the pop to 4.5-4.75 , it’s not going back. All chyna stonks are utter garbage.
View on StockTwits ↗$HUYA outside the lines its traditional platform, HUYA turns into the play that reached a new high such as the soaring of game-related services, ads gain 69.4% in total revenue. The key difference to point out is the publishing of its own game named Goose Goose Duck, officially marking itself for the full chain of game publishing, enhancing users, content distribution and monetization. Got a standout step, and the market is not priced in enough. Your thoughts?
View on StockTwits ↗$HUYA is lean, profitable, expanding gross margins, and actively transforming into a pure-play game services engine. At these levels, the market is completely missing the pivot. Twitch $AMZN is struggling heavily under bloating infrastructure costs and creator friction, and $BILI continues to face major monetization pressures.
View on StockTwits ↗$HUYA has $500m cash and worth only $518m right now. Unbelievable...
View on StockTwits ↗Looking into 3 gaming stocks on my list: $HUYA, $SBGI and $TWITCH, i think HUYA got the standout sides that could be implied. HUYA game-related growth 69.4% YoY, and also offers also 36.3% in total revenue in last quarter. The pivot no longer a traditional livestreaming platform, the growth into the other segments has outpaced. The owned-publishing game Goose Goose Duck, enriches content supply as well as the esports roaming, further thriving than peers. How about your thoughts?
View on StockTwits ↗The whole package still waiting to be ripped out - Game Services Pivot: Transforming from streaming to a full-service game platform (distribution, in-game items and self-publishing own game, the Goose Goose Duck if you've even seen). Counting the latest news, total revenue Q1 26 surged up 36.3% w/ its segment rallied 69.4%. - The esports event focus must be highlighted. The top-tier one like officially producing the Valorant 2026 National Tournament, or reaching over 100M views across the network in Uzi Cup (LoL). - Marketing content impacts also not underrated, such as the Snooker World Championship, which got 150M total views btw. $HUYA betting on repeatable monetization across multiple aspects, not just one hit segment. So drop some other perspectives folks.
View on StockTwits ↗$HUYA This makes no sense dividend doing the best ever and at year low why ..
View on StockTwits ↗Does $HUYA beat the consensus? Apparently the small caps are often overlooked all the time. HUYA has experienced increasing growth and is ready for a flipping side. Positively, breakeven point expected in nearly 12 months (by mid-2026) 'cause of the FY 2025 loss narrowed to CN¥48M vs. CN¥167M previous year, the cash flow strength is going long for running $50M share buyback plan authorized. Plus, HUYA pivoted from live streaming to gaming-related services, driving significant GMV growth in Q2 2025, and this shift is still dragging on. Positive outlook, worthy for keeping an eye on, any other inputs?
View on StockTwits ↗$HUYA what happ to tomkila? 🤡 Maybe its just trash like all chyna stonks
View on StockTwits ↗Looking at what $HUYA doing, strong ties with Tencent, "Honor of Kings" FMVP skin presale rights, exclusive content (to host UZI Cup generated over 100 million views). And looking further into this, "Goose Goose Duck" (the self publishing game) major updates (summer 2026 ) and WeChat mini-game and UGC editor, there are many things to keep in. The key final take is: HUYA is just not just one breakout game/livestreaming platform at all. The more the merrier, do you agree?
View on StockTwits ↗$HUYA shifting the core, not tipping in game, accelerating to the new growth engine. Neither game nor livestreaming integration is smart, isn't it?
View on StockTwits ↗Recent $TICKER stream from stocktwits.com — refreshed every 5 minutes. Sentiment tags are self-reported by posters. Not investment advice.
Click to see transaction details on SEC.gov. Form 4s cover trades by officers, directors, and 10%+ owners, due within 2 business days of the trade.